diff --git a/src/dom-components/Game.tsx b/src/dom-components/Game.tsx index 7191ba2..c9bb01a 100644 --- a/src/dom-components/Game.tsx +++ b/src/dom-components/Game.tsx @@ -88,7 +88,7 @@ const Game = () => { className="main-canvas" > - {/* */} + {dispatchScene[currentScene as keyof typeof dispatchScene]} diff --git a/src/utils/CustomTextureLoader.ts b/src/utils/CustomTextureLoader.ts index a356f36..5b6abac 100644 --- a/src/utils/CustomTextureLoader.ts +++ b/src/utils/CustomTextureLoader.ts @@ -13,6 +13,8 @@ import { custom implementation of TextureLoader that automatically sets minFilter to NearestFilter for proper WebGL1 support. +this is still experimental + */ export class CustomTextureLoader extends Loader { load = (