import { GameContext } from "../components/StateManagers/EventManager"; const handleMediaSceneEvent = (gameContext: GameContext) => { const keyPress = gameContext.keyPress; const activeMediaComponent = gameContext.activeMediaComponent; switch (keyPress) { case "right": return { event: `switch_to_right_side_from_${activeMediaComponent}` }; case "left": return { event: `switch_to_left_side_from_${activeMediaComponent}` }; default: return { event: `${activeMediaComponent}_${keyPress}`, newScene: "main" }; } }; export default handleMediaSceneEvent;