2020-10-30 18:34:04 +00:00
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import { GameContext } from "../components/StateManagers/EventManager";
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2020-10-29 18:47:37 +00:00
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const computeAction = (gameContext: GameContext) => {
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2020-10-30 18:34:04 +00:00
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let event;
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let newBlueOrbColIdx;
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let newBlueOrbRowIdx;
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let newLevel;
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let newSiteRotIdx;
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2020-10-29 18:47:37 +00:00
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switch (gameContext.keyPress) {
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case "left":
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2020-10-30 18:34:04 +00:00
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newBlueOrbRowIdx = gameContext.blueOrbRowIdx - 1;
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if (newBlueOrbRowIdx < 0) {
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return { event: "move_left" };
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} else {
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return { event: "change_blue_orb_left" };
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}
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case "down":
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newBlueOrbColIdx = gameContext.blueOrbColIdx + 1;
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if (newBlueOrbColIdx > 2) {
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event = "move_down";
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2020-10-29 18:47:37 +00:00
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2020-10-30 18:34:04 +00:00
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newLevel = (parseInt(gameContext.currentLevel) - 1)
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.toString()
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.padStart(2, "0");
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} else {
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event = "change_blue_orb";
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}
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break;
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case "up":
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newBlueOrbRowIdx = gameContext.blueOrbRowIdx - 1;
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if (newBlueOrbRowIdx < 0) {
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event = "move_up";
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newLevel = (parseInt(gameContext.currentLevel) + 1)
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.toString()
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.padStart(2, "0");
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newBlueOrbColIdx = gameContext.blueOrbColIdx;
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newBlueOrbRowIdx = 2;
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newSiteRotIdx = gameContext.siteRotIdx;
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} else {
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event = "change_blue_orb";
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2020-10-29 18:47:37 +00:00
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}
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}
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2020-10-30 18:34:04 +00:00
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return {
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event: event,
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newBlueOrbColIdx: newBlueOrbColIdx,
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newBlueOrbRowIdx: newBlueOrbRowIdx,
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newSiteRotIdx: newSiteRotIdx,
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newLevel: newLevel,
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};
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2020-10-29 18:47:37 +00:00
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};
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export default computeAction;
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