ported to typescript. code still a mess but we WROKING

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ad044 2020-08-26 03:17:29 +04:00
parent 6504d57d3b
commit 25f60c8d13
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This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app).
## Available Scripts
In the project directory, you can run:
### `npm start`
Runs the app in the development mode.<br />
Open [http://localhost:3000](http://localhost:3000) to view it in the browser.
The page will reload if you make edits.<br />
You will also see any lint errors in the console.
### `npm test`
Launches the test runner in the interactive watch mode.<br />
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information.
### `npm run build`
Builds the app for production to the `build` folder.<br />
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.<br />
Your app is ready to be deployed!
See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information.
### `npm run eject`
**Note: this is a one-way operation. Once you `eject`, you cant go back!**
If you arent satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point youre on your own.
You dont have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldnt feel obligated to use this feature. However we understand that this tool wouldnt be useful if you couldnt customize it when you are ready for it.
## Learn More
You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started).
To learn React, check out the [React documentation](https://reactjs.org/).

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<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<link rel="icon" type="image/png" href="icon.png" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Web site created using create-react-app"
/>
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<!--
manifest.json provides metadata used when your web app is installed on a
user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/
-->
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" />
<!--
Notice the use of %PUBLIC_URL% in the tags above.
It will be replaced with the URL of the `public` folder during the build.
Only files inside the `public` folder can be referenced from the HTML.
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>React App</title>
<style>
body {
background-color: #000;
}
</style>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r119/three.min.js"></script>
<div id="root"></div>
<!--
This HTML file is a template.
If you open it directly in the browser, you will see an empty page.
You can add webfonts, meta tags, or analytics to this file.
The build step will place the bundled scripts into the <body> tag.
To begin the development, run `npm start` or `yarn start`.
To create a production bundle, use `npm run build` or `yarn build`.
-->
</body>
</html>

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{
"short_name": "React App",
"name": "Create React App Sample",
"icons": [
{
"src": "favicon.ico",
"sizes": "64x64 32x32 24x24 16x16",
"type": "image/x-icon"
},
{
"src": "logo192.png",
"type": "image/png",
"sizes": "192x192"
},
{
"src": "logo512.png",
"type": "image/png",
"sizes": "512x512"
}
],
"start_url": ".",
"display": "standalone",
"theme_color": "#000000",
"background_color": "#ffffff"
}

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# https://www.robotstxt.org/robotstxt.html
User-agent: *
Disallow:

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.App {
text-align: center;
}
.App-logo {
height: 40vmin;
pointer-events: none;
}
@media (prefers-reduced-motion: no-preference) {
.App-logo {
animation: App-logo-spin infinite 20s linear;
}
}
.App-header {
background-color: #282c34;
min-height: 100vh;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
font-size: calc(10px + 2vmin);
color: white;
}
.App-link {
color: #61dafb;
}
@keyframes App-logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}

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import React from 'react';
import logo from './logo.svg';
import './App.css';
import React, { useEffect, useState } from "react";
import Intro from "./components/Intro";
import Game from "./components/Game";
import "./static/css/main.css";
const App = () => {
const [moveToGame, setMoveToGame] = useState(false);
useEffect(() => {
document.title = "< index >";
document.getElementsByTagName("body")[0].className = "main-body";
return () => {
document.getElementsByTagName("body")[0].className = "";
};
}, []);
function App() {
return (
<div className="App">
<header className="App-header">
<img src={logo} className="App-logo" alt="logo" />
<p>
Edit <code>src/App.tsx</code> and save to reload.
</p>
<a
className="App-link"
href="https://reactjs.org"
target="_blank"
rel="noopener noreferrer"
>
Learn React
</a>
</header>
<div id="game-root" className="game">
{/* {moveToGame ? <Game /> : <Intro setMoveToGame={setMoveToGame} />} */}
{/* <Intro /> */}
<Game/>
</div>
);
}
};
export default App;

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import React, { useState, Suspense, useCallback, useEffect } from "react";
import { useFrame, Canvas, useLoader, useThree } from "react-three-fiber";
import Lain, {
LainIntro,
LainMoveDown,
LainMoveLeft,
LainMoveRight,
LainMoveUp,
LainStanding,
} from "./Lain";
import Hub from "./Hub";
//import Orb from "./Orb";
import { OrbitControls } from "drei";
type KeyCodeAssociations = {
[keyCode: number]: string;
};
type FrameCounts = {
[animation: string]: number;
};
// value by which to rotate/move the ring on the y axis
type LowerRingValues = {
[direction: string]: number;
};
const Game = () => {
const [isLainMoving, setLainMoving] = useState(false);
const [lainMoveState, setLainMoveState] = useState(<LainStanding />);
const [lowerRingRotationY, setLowerRingRotationY] = useState(5);
const [lowerRingPositionY, setLowerRingPositionY] = useState(-0.31);
const getKeyValue = <U extends keyof T, T extends object>(key: U) => (
obj: T
) => obj[key];
const getKeyCodeAssociation = (keyCode: number): string => {
return getKeyValue<keyof KeyCodeAssociations, KeyCodeAssociations>(keyCode)(
{
40: "down",
37: "left",
38: "up",
39: "right",
}
);
};
const getFrameCount = (animation: string): number => {
return getKeyValue<keyof FrameCounts, FrameCounts>(animation)({
up: 36,
down: 36,
left: 47,
right: 47,
});
};
// frameCount / FPS * 1000 to turn it into seconds
// 0.27 is a proportional value i calculated from the avg duration of an animation
// in the original game
const getAnimationDuration = (animation: string): number => {
const frameCount = getFrameCount(animation);
return (frameCount / (frameCount * 0.27)) * 1000;
};
const setAnimationState = (key: string) => {
switch (key) {
case "down":
setLainMoveState(<LainMoveDown />);
break;
case "left":
setLainMoveState(<LainMoveLeft />);
break;
case "up":
setLainMoveState(<LainMoveUp />);
break;
case "right":
setLainMoveState(<LainMoveRight />);
break;
default:
break;
}
// set moving to true to avoid player from overlapping animations and stuff
// by waiting for the anim to finish
setLainMoving(true);
// wait for the anim to finish, set lain to standing state, release the move lock
setTimeout(() => {
setLainMoving(false);
setLainMoveState(<LainStanding />);
}, getAnimationDuration(key));
};
const getLowerRingValue = (direction: string) => {
return getKeyValue<keyof LowerRingValues, LowerRingValues>(direction)({
left: 0.002,
right: -0.002,
up: -0.005,
down: 0.005,
});
};
const rotateLowerRing = (key: string, duration: number) => {
const rotationInterval = setInterval(() => {
setLowerRingRotationY((prev) => prev + getLowerRingValue(key));
}, 10);
setTimeout(() => {
clearInterval(rotationInterval);
}, duration);
};
const moveLowerRing = (key: string, duration: number) => {
const moveInterval = setInterval(() => {
setLowerRingPositionY((prev) => prev + getLowerRingValue(key));
});
setTimeout(() => {
clearInterval(moveInterval);
}, duration);
};
const handleUserKeyPress = useCallback(
(event) => {
const { _, keyCode } = event;
const key = getKeyCodeAssociation(keyCode);
console.log(key);
if (!isLainMoving) {
setAnimationState(key);
setTimeout(() => {
switch (key) {
case "left":
case "right":
rotateLowerRing(key, 1000);
break;
case "up":
case "down":
moveLowerRing(key, 1000);
break;
default:
break;
}
}, 1200);
}
},
[isLainMoving]
);
useEffect(() => {
window.addEventListener("keydown", handleUserKeyPress);
return () => {
window.removeEventListener("keydown", handleUserKeyPress);
};
}, [handleUserKeyPress]);
return (
<>
<Canvas shadowMap concurrent camera={{ position: [0, -0.1, -2] }}>
<Lain isLainMoving={isLainMoving} lainMoveState={lainMoveState} />
<Hub
lowerRingRotationY={lowerRingRotationY}
lowerRingPositionY={lowerRingPositionY}
/>
<ambientLight color={0x808080} />
<pointLight color={0xffffff} position={[0, 0, 700]} intensity={0.5} />
<pointLight color={0x7f7f7f} position={[0, 1000, 0]} intensity={1} />
<pointLight color={0xffffff} position={[0, 0, 0]} intensity={0.1} />
</Canvas>
</>
);
};
export default Game;

22
src/components/Hub.tsx Normal file
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import React, { Suspense } from "react";
import Ring0 from "./Ring0";
type HubProps = {
lowerRingPositionY: number;
lowerRingRotationY: number;
};
const Hub = (props: HubProps) => {
return (
<>
<Suspense fallback={<React.Fragment>loading...</React.Fragment>}>
<Ring0
lowerRingPositionY={props.lowerRingPositionY}
lowerRingRotationY={props.lowerRingRotationY}
/>
</Suspense>
</>
);
};
export default Hub;

282
src/components/Intro.tsx Normal file
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import React, { useEffect, useState, useCallback } from "react";
import networkLogo from "../static/img/network_os_logo.png";
import introBox from "../static/img/load_screen_box.png";
import introTextBetween from "../static/img/intro_text_thing.png";
import introTextArrow from "../static/img/intro_text_arrow.png";
import mask from "../static/img/load_screen_mask.png";
import loop from "../static/img/loop.webp";
import "../static/css/intro.css";
// yes this thing is a mess ITS SUPPOSED TO BE MESSY OK
const FirstMarq: React.FC = () => {
return (
<>
connect : Looking up host <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;tachibana.cos
<br />
connect : Contacting host <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;allen.la <br />
connect : host tachibana.cos <br /> contacted Waiting for reply <br />
Socket 172 connection with port <br /> number 2105 established <br />
Transfer Data from tachibana.cos <br />
Remote host closed socket
<br />
connect : Looking up host <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;tachibana.cos
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;allen.la <br />
connect : host tachibana.cos <br /> contacted Waiting for reply <br />
connect : Contacting host <br />
Remote host closed socket Transfer Data from tachibana.cos <br />
Socket 172 connection with port <br /> number 2105 established <br />
connect : Looking up host <br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;tachibana.cos
<br />
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;allen.la <br />
connect : host tachibana.cos <br /> contacted Waiting for reply <br />
connect : Contacting host <br />
Remote host closed socket connect : host tachibana.cos <br /> contacted
Waiting for reply <br />
connect : Contacting host <br />
Transfer Data from tachibana.cos <br />
Socket 172 connection with port <br /> number 2105 established <br />
</>
);
};
const Intro = (props: any) => {
const [looping, setLooping] = useState(true);
const [isArrowUp, setIsArrowUp] = useState(true);
const [loadStatusState, setLoadStatusState] = useState(<></>);
const [introFinished, setIntroFinished] = useState(false);
const [delayedMarqShown, setDelayedMarqShown] = useState(false);
const [authorizeActive, setAuthorizeActive] = useState(true);
useEffect(() => {
setTimeout(() => {
setLooping(false);
}, 1500);
setTimeout(() => {
setLoadStatusState(
<>
<div className="connect-container">connect : </div>
<div className="host-container">
host tachibana.cos <br /> contacted Waiting for reply
</div>
</>
);
}, 2500);
setTimeout(() => {
setLoadStatusState(
<>
Socket 172 connection with port <br /> number 2105 established
</>
);
}, 4500);
setTimeout(() => {
setLoadStatusState(<>Transfer Data from tachibana.cos</>);
}, 6500);
setTimeout(() => {
setLoadStatusState(<>Remote host closed socket</>);
}, 8500);
setTimeout(() => {
setIntroFinished(true);
}, 9500);
//9500
setTimeout(() => {
setDelayedMarqShown(true);
}, 11900);
//11900
}, []);
useEffect(() => {
const toggleArrowPos = () => {
if (Math.random() >= 0.5) setIsArrowUp(!isArrowUp);
};
const toggleServerText = () => {
if (Math.random() >= 0.3)
setLoadStatusState(
<>
<div className="connect-container">connect : </div>
<div className="host-container">
Looking up host <br />
tachibana.cos
</div>
</>
);
if (Math.random() >= 0.95)
setLoadStatusState(
<>
<div className="connect-container">connect : </div>
<div className="host-container">
Contacting host <br /> allen.lab
</div>
</>
);
};
const textInterval = setInterval(() => {
toggleArrowPos();
toggleServerText();
}, 50);
return () => clearInterval(textInterval);
}, [loadStatusState, isArrowUp]);
const handleUserKeyPress = useCallback(
(event) => {
const { _, keyCode } = event;
if (keyCode === 40 || keyCode === 38) {
setAuthorizeActive(!authorizeActive);
}
if (keyCode === 13) {
props.setMoveToGame(true);
}
},
[authorizeActive]
);
useEffect(() => {
window.addEventListener("keydown", handleUserKeyPress);
return () => {
window.removeEventListener("keydown", handleUserKeyPress);
};
}, [handleUserKeyPress]);
return (
<>
<p
className={
introFinished
? "first-marquee-text animate-text-marquee-first"
: "hidden"
}
>
<FirstMarq />
</p>
<p
className={
delayedMarqShown
? "first-marquee-text animate-text-marquee-first"
: "hidden"
}
>
<FirstMarq />
</p>
<div
className={
introFinished
? "second-marquee-text animate-text-marquee-second"
: "hidden"
}
></div>
<div
className={
delayedMarqShown
? "second-marquee-text animate-text-marquee-second"
: "hidden"
}
></div>
{looping ? (
<div className="intro-loop">
<img alt="loop" src={loop}></img>
<p>
make
<br />
me
<br />
sad
</p>
</div>
) : (
<>
<div className={introFinished ? "hidden-fade-out-05s mask" : "mask"}>
<img alt="mask" src={mask} />
</div>
<div className="intro-load-screen">
<img
className={
introFinished ? "animate-to-top-right-1s logo" : "logo"
}
alt="logo"
src={networkLogo}
></img>
<h1 className={introFinished ? "authorize" : "hidden"}>
<span className={authorizeActive ? "active" : ""}>
Authorize User
</span>
</h1>
<img
className={introFinished ? "animate-to-middle-1s box" : "box"}
alt="box"
src={introBox}
></img>
<h1 className={introFinished ? "load" : "hidden"}>
<span className={authorizeActive ? "" : "active"}>Load Data</span>
</h1>
<div
className={
introFinished ? "hidden-fade-out-05s" : "box-background"
}
></div>
<div
className={
introFinished
? "text-container-left hidden-fade-out-05s"
: "text-container-left"
}
>
Copyright (C) dango factory
<br />
<img alt="between" src={introTextBetween}></img>
special thanks : myu-myu
</div>
<div
className={
introFinished
? "text-container-right hidden-fade-out-05s"
: "text-container-right"
}
>
<div className="wrap-to-left">
<div className="arrow-container">
<img
style={{ transform: isArrowUp ? "translateY(-15px)" : "" }}
src={introTextArrow}
alt="arrow"
></img>
</div>
<div className="sevrer-container">
mISO-sevrer
<br />
sHIO-sevrer
</div>{" "}
<br />
{loadStatusState}
<br />
</div>
</div>
</div>
</>
)}
</>
);
};
export default Intro;

98
src/components/Lain.tsx Normal file
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import React, { useCallback, Suspense, useEffect, useState } from "react";
import { useFrame, useLoader, useThree } from "react-three-fiber";
import * as THREE from "three";
import introSpriteSheet from "../static/sprites/intro.png";
import moveDownSpriteSheet from "../static/sprites/jump_down.png";
import standingSpriteSheet from "../static/sprites/standing.png";
import moveLeftSpriteSheet from "../static/sprites/move_left1.png";
import moveRightSpriteSheet from "../static/sprites/move_right.png";
import moveUpSpriteSheet from "../static/sprites/jump_up.png";
import { PlainSingularAnimator } from "three-plain-animator/lib/plain-singular-animator";
type LainProps = {
isLainMoving: boolean;
lainMoveState: JSX.Element;
};
type LainConstructorProps = {
sprite: string;
frameCount: number;
};
const LainConstructor = (props: LainConstructorProps) => {
// any here temporarily
const spriteTexture: any = useLoader(
THREE.TextureLoader,
props.sprite
);
const [animator] = useState(
() =>
new PlainSingularAnimator(
spriteTexture,
props.frameCount,
1,
props.frameCount,
props.frameCount * 0.27
)
);
useFrame(() => {
animator.animate();
});
return (
<Suspense fallback={null}>
<sprite position={[0.1, -0.7, 0]} scale={[3.3, 3.3, 3.3]}>
<spriteMaterial attach="material" map={spriteTexture}></spriteMaterial>
</sprite>
</Suspense>
);
};
export const LainIntro = () => {
return <LainConstructor sprite={introSpriteSheet} frameCount={51} />;
};
export const LainStanding = () => {
return <LainConstructor sprite={standingSpriteSheet} frameCount={1} />;
};
export const LainMoveDown = () => {
return <LainConstructor sprite={moveDownSpriteSheet} frameCount={36} />;
};
export const LainMoveLeft = () => {
return <LainConstructor sprite={moveLeftSpriteSheet} frameCount={47} />;
};
export const LainMoveRight = () => {
return <LainConstructor sprite={moveRightSpriteSheet} frameCount={47} />;
};
export const LainMoveUp = () => {
return <LainConstructor sprite={moveUpSpriteSheet} frameCount={36} />;
};
const Lain = (props: LainProps) => {
return (
<>
{/* without a suspense the sprites wont load, and the suspense loading
animation takes about .3 seconds to finish for each sprite resulting in
blinks between each spritesheet. with a nested suspense we can have
LainStanding as the suspense fallback with a fallback of its own (the
loading message) which will only be shown once, when the game loads. */}
<Suspense
fallback={
<Suspense fallback={<React.Fragment>loading...</React.Fragment>}>
<LainStanding />
</Suspense>
}
>
{props.isLainMoving ? props.lainMoveState : <LainStanding />}
</Suspense>
</>
);
};
export default Lain;

51
src/components/Ring0.tsx Normal file
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import React, {
useRef,
useCallback,
Suspense,
useState,
useEffect,
} from "react";
import { GLTFLoader, GLTF } from "three/examples/jsm/loaders/GLTFLoader.js";
import { useThree, useFrame, Canvas, useLoader } from "react-three-fiber";
import { OrbitControls, Html, draco, Icosahedron } from "drei";
import Lain from "./Lain";
import { Mesh, MeshLambertMaterial, DoubleSide } from "three";
import * as THREE from "three";
type Ring0Props = {
lowerRingPositionY: number;
lowerRingRotationY: number;
};
type GLTFResult = GLTF & {
nodes: {
Circle: THREE.Mesh;
};
materials: {};
};
const Ring0 = (props: Ring0Props) => {
const { nodes, materials } = useLoader<GLTFResult>(
GLTFLoader,
"/models/ring0.glb",
draco("/draco-gltf/")
);
return (
<group
scale={[1.3, 1.3, 1.3]}
position={[0, props.lowerRingPositionY, 0]}
rotation={[0, props.lowerRingRotationY, 0]}
dispose={null}
>
<mesh geometry={nodes.Circle.geometry} rotation={[0, Math.PI / 4, 0]}>
<meshLambertMaterial
attach="material"
transparent={true}
side={THREE.DoubleSide}
/>
</mesh>
</group>
);
};
export default Ring0

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src/components/utils.ts Normal file
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export const getKeyValue = <U extends keyof T, T extends object>(key: U) => (
obj: T
) => obj[key];

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@ -1,13 +0,0 @@
body {
margin: 0;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
code {
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
monospace;
}

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@ -1,6 +1,5 @@
import React from 'react';
import ReactDOM from 'react-dom';
import './index.css';
import App from './App';
import * as serviceWorker from './serviceWorker';

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@ -1,7 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 841.9 595.3">
<g fill="#61DAFB">
<path d="M666.3 296.5c0-32.5-40.7-63.3-103.1-82.4 14.4-63.6 8-114.2-20.2-130.4-6.5-3.8-14.1-5.6-22.4-5.6v22.3c4.6 0 8.3.9 11.4 2.6 13.6 7.8 19.5 37.5 14.9 75.7-1.1 9.4-2.9 19.3-5.1 29.4-19.6-4.8-41-8.5-63.5-10.9-13.5-18.5-27.5-35.3-41.6-50 32.6-30.3 63.2-46.9 84-46.9V78c-27.5 0-63.5 19.6-99.9 53.6-36.4-33.8-72.4-53.2-99.9-53.2v22.3c20.7 0 51.4 16.5 84 46.6-14 14.7-28 31.4-41.3 49.9-22.6 2.4-44 6.1-63.6 11-2.3-10-4-19.7-5.2-29-4.7-38.2 1.1-67.9 14.6-75.8 3-1.8 6.9-2.6 11.5-2.6V78.5c-8.4 0-16 1.8-22.6 5.6-28.1 16.2-34.4 66.7-19.9 130.1-62.2 19.2-102.7 49.9-102.7 82.3 0 32.5 40.7 63.3 103.1 82.4-14.4 63.6-8 114.2 20.2 130.4 6.5 3.8 14.1 5.6 22.5 5.6 27.5 0 63.5-19.6 99.9-53.6 36.4 33.8 72.4 53.2 99.9 53.2 8.4 0 16-1.8 22.6-5.6 28.1-16.2 34.4-66.7 19.9-130.1 62-19.1 102.5-49.9 102.5-82.3zm-130.2-66.7c-3.7 12.9-8.3 26.2-13.5 39.5-4.1-8-8.4-16-13.1-24-4.6-8-9.5-15.8-14.4-23.4 14.2 2.1 27.9 4.7 41 7.9zm-45.8 106.5c-7.8 13.5-15.8 26.3-24.1 38.2-14.9 1.3-30 2-45.2 2-15.1 0-30.2-.7-45-1.9-8.3-11.9-16.4-24.6-24.2-38-7.6-13.1-14.5-26.4-20.8-39.8 6.2-13.4 13.2-26.8 20.7-39.9 7.8-13.5 15.8-26.3 24.1-38.2 14.9-1.3 30-2 45.2-2 15.1 0 30.2.7 45 1.9 8.3 11.9 16.4 24.6 24.2 38 7.6 13.1 14.5 26.4 20.8 39.8-6.3 13.4-13.2 26.8-20.7 39.9zm32.3-13c5.4 13.4 10 26.8 13.8 39.8-13.1 3.2-26.9 5.9-41.2 8 4.9-7.7 9.8-15.6 14.4-23.7 4.6-8 8.9-16.1 13-24.1zM421.2 430c-9.3-9.6-18.6-20.3-27.8-32 9 .4 18.2.7 27.5.7 9.4 0 18.7-.2 27.8-.7-9 11.7-18.3 22.4-27.5 32zm-74.4-58.9c-14.2-2.1-27.9-4.7-41-7.9 3.7-12.9 8.3-26.2 13.5-39.5 4.1 8 8.4 16 13.1 24 4.7 8 9.5 15.8 14.4 23.4zM420.7 163c9.3 9.6 18.6 20.3 27.8 32-9-.4-18.2-.7-27.5-.7-9.4 0-18.7.2-27.8.7 9-11.7 18.3-22.4 27.5-32zm-74 58.9c-4.9 7.7-9.8 15.6-14.4 23.7-4.6 8-8.9 16-13 24-5.4-13.4-10-26.8-13.8-39.8 13.1-3.1 26.9-5.8 41.2-7.9zm-90.5 125.2c-35.4-15.1-58.3-34.9-58.3-50.6 0-15.7 22.9-35.6 58.3-50.6 8.6-3.7 18-7 27.7-10.1 5.7 19.6 13.2 40 22.5 60.9-9.2 20.8-16.6 41.1-22.2 60.6-9.9-3.1-19.3-6.5-28-10.2zM310 490c-13.6-7.8-19.5-37.5-14.9-75.7 1.1-9.4 2.9-19.3 5.1-29.4 19.6 4.8 41 8.5 63.5 10.9 13.5 18.5 27.5 35.3 41.6 50-32.6 30.3-63.2 46.9-84 46.9-4.5-.1-8.3-1-11.3-2.7zm237.2-76.2c4.7 38.2-1.1 67.9-14.6 75.8-3 1.8-6.9 2.6-11.5 2.6-20.7 0-51.4-16.5-84-46.6 14-14.7 28-31.4 41.3-49.9 22.6-2.4 44-6.1 63.6-11 2.3 10.1 4.1 19.8 5.2 29.1zm38.5-66.7c-8.6 3.7-18 7-27.7 10.1-5.7-19.6-13.2-40-22.5-60.9 9.2-20.8 16.6-41.1 22.2-60.6 9.9 3.1 19.3 6.5 28.1 10.2 35.4 15.1 58.3 34.9 58.3 50.6-.1 15.7-23 35.6-58.4 50.6zM320.8 78.4z"/>
<circle cx="420.9" cy="296.5" r="45.7"/>
<path d="M520.5 78.1z"/>
</g>
</svg>

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