mirror of
https://github.com/ad044/lainTSX.git
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code improvmeents wip
This commit is contained in:
parent
c6040ba5cb
commit
34ec928099
9 changed files with 183 additions and 122 deletions
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@ -13,6 +13,7 @@ import PolytanScene from "./scenes/PolytanScene";
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import TaKScene from "./scenes/TaKScene";
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import ChangeDiscScene from "./scenes/ChangeDiscScene";
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import EndScene from "./scenes/EndScene";
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import IdleMediaScene from "./scenes/IdleMediaScene";
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const App = () => {
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const currentScene = useSceneStore((state) => state.currentScene);
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@ -25,7 +26,7 @@ const App = () => {
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return {
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main: <MainScene />,
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media: <MediaScene />,
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idle_media: <MediaScene />,
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idle_media: <IdleMediaScene />,
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gate: <GateScene />,
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boot: <BootScene />,
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sskn: <SSknScene />,
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@ -6,6 +6,31 @@ import GrayPlane from "./GrayPlanes/GrayPlane";
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const GrayPlanes = () => {
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const grayPlaneGroupRef = useRef<THREE.Object3D>();
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const grayPlanesGeom = useMemo(() => {
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const singleGeom = new THREE.Geometry();
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const grayPlanePoses = [
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[1.2, 0, -1.2],
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[1.2, 0, 1.2],
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[1.2, 0, -0.5],
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[-1.2, 0, -1.2],
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[-1.2, 0, 1.2],
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[-1.2, 0, 1],
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[0.5, 0, 1],
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];
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for (let i = 0; i < grayPlanePoses.length; i++) {
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const mesh = new THREE.Mesh(new THREE.PlaneBufferGeometry());
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mesh.position.set(
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grayPlanePoses[i][0],
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grayPlanePoses[i][1],
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grayPlanePoses[i][2]
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);
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}
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return singleGeom;
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}, []);
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const grayPlanePoses = useMemo(
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() => [
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[1.2, 0, -1.2],
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@ -28,6 +53,15 @@ const GrayPlanes = () => {
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{grayPlanePoses.map((pos, idx: number) => (
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<GrayPlane position={pos as [number, number, number]} key={idx} />
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))}
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{/*<mesh geometry={grayPlanesGeom}>*/}
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{/* <meshBasicMaterial*/}
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{/* attach="material"*/}
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{/* color={0xd3d3d3}*/}
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{/* opacity={0.2}*/}
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{/* transparent={true}*/}
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{/* side={THREE.DoubleSide}*/}
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{/* />*/}
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{/*</mesh>*/}
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</group>
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);
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};
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@ -67,6 +67,12 @@ const HUD = () => {
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]
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);
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const spriteTypeToSprite = useMemo(()=> {
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}, [])
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//todo
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const spriteTypeToSprite = (spriteType: string, hudElement: string) => {
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switch (spriteType) {
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case "normal":
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@ -1,4 +1,4 @@
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import React, { useEffect, useMemo, useRef } from "react";
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import React, { useEffect, useMemo, useRef, memo } from "react";
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import { useFrame, useLoader } from "react-three-fiber";
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import { a, useSpring } from "@react-spring/three";
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import * as THREE from "three";
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@ -34,7 +34,7 @@ type NodeContructorProps = {
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level: string;
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};
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const Node = (props: NodeContructorProps) => {
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const Node = memo((props: NodeContructorProps) => {
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// the game only has a couple of sprite that it displays in the hub
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// dynamically importnig them would be worse for performance,
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// so we import all of them here and then use this function to
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@ -139,9 +139,7 @@ const Node = (props: NodeContructorProps) => {
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activeNodeRotZ: useNodeStore.getState().activeNodeState.interactedWith
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? useNodeStore.getState().activeNodeState.rotZ
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: 0,
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activeNodeScale: useNodeStore.getState().activeNodeState.shrinking
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? 0
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: 1,
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activeNodeScale: useNodeStore.getState().activeNodeState.shrinking ? 0 : 1,
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activeNodeVisible: true,
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config: { duration: 800 },
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}));
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@ -182,6 +180,8 @@ const Node = (props: NodeContructorProps) => {
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}
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});
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console.log("rendered");
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return (
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<group
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position={[
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@ -239,6 +239,6 @@ const Node = (props: NodeContructorProps) => {
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)}
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</group>
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);
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};
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});
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export default Node;
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@ -69,17 +69,22 @@ const MediaPlayer = () => {
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setPercentageElapsed(percentageElapsed);
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if (percentageElapsed === 100) {
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videoRef.current.currentTime = 0;
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if (currentScene === "end") {
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incrementEndMediaPlayedCount();
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if (currentScene === "idle_media") {
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videoRef.current.pause();
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setScene("main");
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} else {
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if (
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(siteData as SiteType)[activeLevel][activeNodeId]
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.triggers_final_video === 1
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) {
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resetEndMediaPlayedCount();
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setScene("end");
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if (currentScene === "end") {
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incrementEndMediaPlayedCount();
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} else {
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videoRef.current.pause();
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if (
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(siteData as SiteType)[activeLevel][activeNodeId]
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.triggers_final_video === 1
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) {
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resetEndMediaPlayedCount();
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setScene("end");
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} else {
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videoRef.current.pause();
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}
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}
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}
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}
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@ -165,6 +170,7 @@ const MediaPlayer = () => {
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setMediaSource(media.default);
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if (videoRef.current) {
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videoRef.current.load();
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videoRef.current.play();
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}
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});
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} else {
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@ -173,6 +179,7 @@ const MediaPlayer = () => {
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setMediaSource(media.default);
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if (videoRef.current) {
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videoRef.current.load();
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videoRef.current.play();
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}
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}
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);
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@ -5,111 +5,113 @@ import * as THREE from "three";
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import { useLoader } from "react-three-fiber";
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import orange_font_json from "../../resources/font_data/big_font.json";
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import { a, useSpring } from "@react-spring/three";
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import React, { useMemo } from "react";
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import React, { useMemo, memo } from "react";
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const BigLetter = (props: {
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color: string;
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letter: string;
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letterIdx: number;
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xOffsetCoeff: number;
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}) => {
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const colorToTexture = (color: string) => {
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const colorTexture = {
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orange: orangeFont,
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yellow: yellowFont,
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white: whiteFont,
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const BigLetter = memo(
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(props: {
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color: string;
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letter: string;
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letterIdx: number;
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xOffsetCoeff: number;
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}) => {
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const colorToTexture = (color: string) => {
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const colorTexture = {
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orange: orangeFont,
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yellow: yellowFont,
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white: whiteFont,
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};
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return colorTexture[color as keyof typeof colorTexture];
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};
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return colorTexture[color as keyof typeof colorTexture];
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};
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// first letter in big font is always orange in this case so make it orange if so. else,
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// run through the function.
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const color =
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props.letterIdx === 0 ? orangeFont : colorToTexture(props.color);
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// first letter in big font is always orange in this case so make it orange if so. else,
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// run through the function.
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const color =
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props.letterIdx === 0 ? orangeFont : colorToTexture(props.color);
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const colorTexture: THREE.Texture = useLoader(THREE.TextureLoader, color);
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const colorTexture: THREE.Texture = useLoader(THREE.TextureLoader, color);
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// i have yet to figure out a genrealizable way of
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// calculating the y offset, this shit will do for now
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// also, we dont have all the lines since i dont need them yet.
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// also, baseline offsets dont work properly since i dont need them yet either
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// should be trivial to calculate though, im just lazy
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const getLineNum = (letter: string) => {
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const lineOne = "ABCDEFGHIJKLMNOPQ";
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const lineTwo = "RSTUVWXYZ01234567";
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const lineThree = "89abcdefghijklmnopqrs";
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// i have yet to figure out a genrealizable way of
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// calculating the y offset, this shit will do for now
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// also, we dont have all the lines since i dont need them yet.
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// also, baseline offsets dont work properly since i dont need them yet either
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// should be trivial to calculate though, im just lazy
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const getLineNum = (letter: string) => {
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const lineOne = "ABCDEFGHIJKLMNOPQ";
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const lineTwo = "RSTUVWXYZ01234567";
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const lineThree = "89abcdefghijklmnopqrs";
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if (letter === " ") return 5;
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if (letter === " ") return 5;
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if (lineOne.includes(letter)) {
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return 1;
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} else if (lineTwo.includes(letter)) {
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return 2;
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} else if (lineThree.includes(letter)) {
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return 3;
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} else {
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return 4;
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}
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};
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if (lineOne.includes(letter)) {
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return 1;
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} else if (lineTwo.includes(letter)) {
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return 2;
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} else if (lineThree.includes(letter)) {
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return 3;
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} else {
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return 4;
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}
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};
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const lineYOffsets = useMemo(
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() => ({
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1: 0.884,
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2: 0.765,
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3: 0.648,
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4: 0.47,
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5: 1,
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}),
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[]
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);
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const lineYOffsets = useMemo(
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() => ({
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1: 0.884,
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2: 0.765,
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3: 0.648,
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4: 0.47,
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5: 1,
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}),
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[]
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);
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const letterData =
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orange_font_json.glyphs[
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props.letter as keyof typeof orange_font_json.glyphs
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];
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const letterData =
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orange_font_json.glyphs[
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props.letter as keyof typeof orange_font_json.glyphs
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];
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const geom = useMemo(() => {
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const geometry = new THREE.PlaneBufferGeometry();
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const geom = useMemo(() => {
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const geometry = new THREE.PlaneBufferGeometry();
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const uvAttribute = geometry.attributes.uv;
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const uvAttribute = geometry.attributes.uv;
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for (let i = 0; i < uvAttribute.count; i++) {
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let u = uvAttribute.getX(i);
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let v = uvAttribute.getY(i);
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for (let i = 0; i < uvAttribute.count; i++) {
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let u = uvAttribute.getX(i);
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let v = uvAttribute.getY(i);
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u = (u * letterData[2]) / 256 + letterData[0] / 256;
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u = (u * letterData[2]) / 256 + letterData[0] / 256;
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v =
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(v * letterData[3]) / 136 +
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lineYOffsets[getLineNum(props.letter)] -
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letterData[4] / 136;
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v =
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(v * letterData[3]) / 136 +
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lineYOffsets[getLineNum(props.letter)] -
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letterData[4] / 136;
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uvAttribute.setXY(i, u, v);
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}
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return geometry;
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}, [letterData, lineYOffsets, props.letter]);
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uvAttribute.setXY(i, u, v);
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}
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return geometry;
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}, [letterData, lineYOffsets, props.letter]);
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const textRendererState = useSpring({
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letterOffsetXCoeff:
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props.letterIdx + 0.3 + (props.letterIdx + 0.3) * props.xOffsetCoeff,
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config: { duration: 200 },
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});
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const textRendererState = useSpring({
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letterOffsetXCoeff:
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props.letterIdx + 0.3 + (props.letterIdx + 0.3) * props.xOffsetCoeff,
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config: { duration: 200 },
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});
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return (
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<a.mesh
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position-x={textRendererState.letterOffsetXCoeff}
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position-y={-letterData[4] / 12.5}
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scale={[1, 1, 0]}
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geometry={geom}
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renderOrder={props.letterIdx === 0 ? 11 : 10}
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>
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<meshBasicMaterial
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map={colorTexture}
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attach="material"
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transparent={true}
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/>
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</a.mesh>
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);
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};
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return (
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<a.mesh
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position-x={textRendererState.letterOffsetXCoeff}
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position-y={-letterData[4] / 12.5}
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scale={[1, 1, 0]}
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geometry={geom}
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renderOrder={props.letterIdx === 0 ? 11 : 10}
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>
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<meshBasicMaterial
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map={colorTexture}
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attach="material"
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transparent={true}
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/>
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</a.mesh>
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);
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}
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);
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export default BigLetter;
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@ -3,12 +3,9 @@ import * as THREE from "three";
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import greenFont from "../../static/sprite/white_and_green_texture.png";
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import medium_font_json from "../../resources/font_data/medium_font.json";
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import { a } from "@react-spring/three";
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import React, { useMemo } from "react";
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import React, { useMemo, memo } from "react";
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const MediumLetter = (props: {
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letter: string;
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letterIdx: number;
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}) => {
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const MediumLetter = memo((props: { letter: string; letterIdx: number }) => {
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const colorTexture = useLoader(THREE.TextureLoader, greenFont);
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// i have yet to figure out a genrealizable way of
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// calculating the y offset, this shit will do for now
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@ -88,6 +85,6 @@ const MediumLetter = (props: {
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/>
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</a.mesh>
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);
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};
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});
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export default MediumLetter;
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24
src/scenes/IdleMediaScene.tsx
Normal file
24
src/scenes/IdleMediaScene.tsx
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import React, { useEffect } from "react";
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import { useIdleStore } from "../store";
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import Images from "../components/MediaScene/Images";
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const IdleMediaScene = () => {
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const idleMedia = useIdleStore((state) => state.media);
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useEffect(() => {
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document.getElementsByTagName("canvas")[0].className =
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"media-scene-background";
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return () => {
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document.getElementsByTagName("canvas")[0].className = "";
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};
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}, []);
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return (
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<group visible={idleMedia.includes("XA")}>
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<Images />
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</group>
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);
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};
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export default IdleMediaScene;
|
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@ -76,22 +76,12 @@ const MediaScene = () => {
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</group>
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<MediaYellowTextAnimator />
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<group
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visible={
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currentScene !== "idle_media" && activeNodeMedia.includes("XA")
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}
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>
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<group visible={activeNodeMedia.includes("XA")}>
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<RightSide activeMediaComponent={activeMediaComponent} />
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<Lof />
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<AudioVisualizer />
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<Images />
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</group>
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<group
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visible={currentScene === "idle_media" && idleMedia.includes("XA")}
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>
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<Images />
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</group>
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</group>
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<MediaSceneEventManager />
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</perspectiveCamera>
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