mirror of
https://github.com/ad044/lainTSX.git
synced 2024-10-22 23:19:06 +00:00
adding authorization scene
This commit is contained in:
parent
81cabd0667
commit
556a758e24
11 changed files with 354 additions and 101 deletions
Binary file not shown.
Before Width: | Height: | Size: 3.7 KiB |
|
@ -14,10 +14,10 @@ import bootBackgroundDistortedTex from "../../static/sprite/distorted_text.png";
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import { useFrame, useLoader } from "react-three-fiber";
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import { a, useSpring } from "@react-spring/three";
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import * as THREE from "three";
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import { OrbitControls } from "@react-three/drei";
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type BootAnimationProps = {
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visible: boolean;
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activeSubScene: string;
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};
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const BootAnimation = (props: BootAnimationProps) => {
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@ -149,7 +149,8 @@ const BootAnimation = (props: BootAnimationProps) => {
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setLofPosY(1);
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setBackgroundFloatingTextShown(true);
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}, 4200);
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//4200
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}, 0);
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}
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}, [bootBackgroundTextTex, currentBootStatusTextTex.offset, props.visible]);
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@ -163,11 +164,12 @@ const BootAnimation = (props: BootAnimationProps) => {
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config: { duration: 300 },
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});
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const positionState = useSpring({
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const animationState = useSpring({
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graySquarePosY: graySquarePosY,
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lofPosX: lofPosX,
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lofPosY: lofPosY,
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config: { duration: 600 },
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lofOpacity: props.activeSubScene === "main_menu" ? 1 : 0,
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config: { duration: 500 },
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});
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const firstBackgroundTextRef = useRef<THREE.Object3D>();
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@ -177,7 +179,18 @@ const BootAnimation = (props: BootAnimationProps) => {
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return (
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<>
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{props.visible ? (
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<a.sprite
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scale={[1.2, 0.4, 0]}
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position-x={animationState.lofPosX}
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position-y={animationState.lofPosY}
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>
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<a.spriteMaterial
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attach="material"
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map={bootLofTex}
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opacity={animationState.lofOpacity}
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/>
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</a.sprite>
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{props.visible && props.activeSubScene === "main_menu" ? (
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<>
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{/*we have two of each to create looping effect*/}
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<a.sprite
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@ -237,14 +250,6 @@ const BootAnimation = (props: BootAnimationProps) => {
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/>
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</a.sprite>
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</group>
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<a.sprite
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scale={[1.2, 0.4, 0]}
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position-x={positionState.lofPosX}
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position-y={positionState.lofPosY}
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>
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<spriteMaterial attach="material" map={bootLofTex} />
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</a.sprite>
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<sprite scale={[2.2, 0.66, 0]} position={[-1.1, -0.8, 0]}>
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<a.spriteMaterial
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attach="material"
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@ -302,7 +307,7 @@ const BootAnimation = (props: BootAnimationProps) => {
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<a.sprite
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scale={[0.2, 0.2, 0]}
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position-y={positionState.graySquarePosY}
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position-y={animationState.graySquarePosY}
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>
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<spriteMaterial
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attach="material"
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121
src/components/Boot/BootAuthorizeUser.tsx
Normal file
121
src/components/Boot/BootAuthorizeUser.tsx
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@ -0,0 +1,121 @@
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import React from "react";
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import authorizeHeaderUnderline from "../../static/sprite/authorize_header_underline.png";
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import authorizeGlass from "../../static/sprite/authorize_glass.png";
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import authorizeGlassUnderline from "../../static/sprite/authorize_glass_underline.png";
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import authorizeOrangeSquare from "../../static/sprite/authorize_orange_square.png";
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import authorizeStartToFinish from "../../static/sprite/authorize_start_to_finish.png";
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import authorizeInactiveLetters from "../../static/sprite/authorize_inactive_letters.png";
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import { useLoader } from "react-three-fiber";
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import * as THREE from "three";
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type BootAuthorizeUserProps = {
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visible: boolean;
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};
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const BootAuthorizeUser = (props: BootAuthorizeUserProps) => {
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const authorizeHeaderUnderlineTex = useLoader(
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THREE.TextureLoader,
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authorizeHeaderUnderline
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);
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const authorizeGlassTex = useLoader(THREE.TextureLoader, authorizeGlass);
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const authorizeGlassUnderlineTex = useLoader(
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THREE.TextureLoader,
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authorizeGlassUnderline
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);
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const authorizeOrangeSquareTex = useLoader(
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THREE.TextureLoader,
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authorizeOrangeSquare
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);
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const authorizeStartToFinishTex = useLoader(
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THREE.TextureLoader,
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authorizeStartToFinish
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);
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const authorizeInactiveLettersTex = useLoader(
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THREE.TextureLoader,
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authorizeInactiveLetters
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);
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return (
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<>
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{props.visible ? (
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<>
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<sprite
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scale={[3.5, 0.01, 0]}
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position={[0.5, 1.1, 0]}
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renderOrder={2}
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>
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<spriteMaterial
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map={authorizeHeaderUnderlineTex}
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attach="material"
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transparent={true}
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/>
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</sprite>
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<sprite
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scale={[2.2 * 0.9, 0.15 * 0.9, 0]}
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position={[1, 1, 0]}
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renderOrder={2}
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>
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<spriteMaterial
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map={authorizeStartToFinishTex}
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attach="material"
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transparent={true}
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/>
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</sprite>
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<sprite
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scale={[0.85, 0.65, 0]}
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position={[0.35, -0.1, 0]}
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renderOrder={3}
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>
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<spriteMaterial
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map={authorizeGlassTex}
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attach="material"
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transparent={true}
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/>
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</sprite>
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<sprite
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scale={[0.2, 0.2, 0]}
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position={[-0.2, -0.3, 0]}
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renderOrder={3}
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>
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<spriteMaterial
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map={authorizeOrangeSquareTex}
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attach="material"
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transparent={true}
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/>
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</sprite>
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<sprite
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scale={[2, 0.01, 0]}
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position={[-1.06, -0.42, 0]}
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renderOrder={2}
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>
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<spriteMaterial
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map={authorizeGlassUnderlineTex}
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attach="material"
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transparent={true}
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/>
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</sprite>
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<mesh
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scale={[5*1.5, 1.28*1.5, 0]}
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position={[-1.06, -0.42, 0]}
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rotation={[-0.8, 0, -0.3]}
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renderOrder={-1}
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>
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<planeBufferGeometry attach="geometry" />
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<meshBasicMaterial
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map={authorizeInactiveLettersTex}
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attach="material"
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transparent={true}
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/>
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</mesh>
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</>
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) : (
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<></>
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)}
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</>
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);
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};
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export default BootAuthorizeUser;
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@ -1,71 +0,0 @@
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import React from "react";
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import { a } from "@react-spring/three";
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import authorizeActive from "../../static/sprite/authorize_user_active.png";
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import authorizeInactive from "../../static/sprite/authorize_user_inactive.png";
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import loadDataActive from "../../static/sprite/load_data_active.png";
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import loadDataInactive from "../../static/sprite/load_data_inactive.png";
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import { useLoader } from "react-three-fiber";
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import * as THREE from "three";
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import { useMainMenuStore } from "../../store";
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type BootMainMenuProps = {
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visible: boolean;
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};
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const BootMainMenu = (props: BootMainMenuProps) => {
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const activeMainMenuElement = useMainMenuStore(
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(state) => state.activeMainMenuElement
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);
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const authorizeActiveTex = useLoader(THREE.TextureLoader, authorizeActive);
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const authorizeInactiveTex = useLoader(
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THREE.TextureLoader,
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authorizeInactive
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);
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const loadDataActiveTex = useLoader(THREE.TextureLoader, loadDataActive);
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const loadDataInactiveTex = useLoader(THREE.TextureLoader, loadDataInactive);
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return (
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<>
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{props.visible ? (
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<>
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<a.sprite
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scale={[1.8, 0.3, 0]}
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renderOrder={1}
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position={[0, 0.5, 0]}
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>
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<spriteMaterial
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attach="material"
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map={
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activeMainMenuElement === "authorize_user"
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? authorizeActiveTex
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: authorizeInactiveTex
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}
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transparent={true}
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/>
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</a.sprite>
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<a.sprite
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scale={[1.4, 0.3, 0]}
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renderOrder={1}
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position={[0, -0.5, 0]}
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>
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<spriteMaterial
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attach="material"
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map={
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activeMainMenuElement === "load_data"
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? loadDataActiveTex
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: loadDataInactiveTex
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}
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transparent={true}
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/>
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</a.sprite>
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</>
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) : (
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<></>
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)}
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</>
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);
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};
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export default BootMainMenu;
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106
src/components/Boot/BootMainMenuComponents.tsx
Normal file
106
src/components/Boot/BootMainMenuComponents.tsx
Normal file
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@ -0,0 +1,106 @@
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import React, { useMemo } from "react";
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import { a, useSpring } from "@react-spring/three";
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import authorizeActive from "../../static/sprite/authorize_user_active.png";
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import authorizeInactive from "../../static/sprite/authorize_user_inactive.png";
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import loadDataActive from "../../static/sprite/load_data_active.png";
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import loadDataInactive from "../../static/sprite/load_data_inactive.png";
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import { useLoader } from "react-three-fiber";
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import * as THREE from "three";
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import { useBootMainMenuStore } from "../../store";
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import authorizeUserHeader from "../../static/sprite/authorize_user_scene_header.png";
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type BootMainMenuProps = {
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visible: boolean;
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activeSubScene: string;
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};
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const BootMainMenuComponents = (props: BootMainMenuProps) => {
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const activeMainMenuElement = useBootMainMenuStore(
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(state) => state.activeMainMenuElement
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);
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const authorizeUserPos = useBootMainMenuStore(
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(state) => state.authorizeUserPos
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);
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const authorizeActiveTex = useLoader(THREE.TextureLoader, authorizeActive);
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const authorizeInactiveTex = useLoader(
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THREE.TextureLoader,
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authorizeInactive
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);
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const authorizeUserHeaderTex = useLoader(
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THREE.TextureLoader,
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authorizeUserHeader
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);
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const loadDataActiveTex = useLoader(THREE.TextureLoader, loadDataActive);
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const loadDataInactiveTex = useLoader(THREE.TextureLoader, loadDataInactive);
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const mainMenuAnimationState = useSpring({
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authorizeUserPosX: authorizeUserPos.x,
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authorizeUserPosY: authorizeUserPos.y,
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loadDataOpacity: props.activeSubScene === "main_menu" ? 1 : 0,
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config: { duration: 500 },
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});
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const authorizeUserTextState = useMemo(() => {
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if (props.activeSubScene === "authorize_user") {
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return { scale: [1.8, 0.16, 0], texture: authorizeUserHeaderTex };
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} else {
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return {
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scale: [1.8, 0.3, 0],
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texture:
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activeMainMenuElement === "authorize_user"
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? authorizeActiveTex
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: authorizeInactiveTex,
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};
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}
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}, [
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activeMainMenuElement,
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authorizeActiveTex,
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authorizeInactiveTex,
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authorizeUserHeaderTex,
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props.activeSubScene,
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]);
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return (
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<>
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{props.visible ? (
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<>
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<a.sprite
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scale={authorizeUserTextState.scale as [number, number, number]}
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renderOrder={1}
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position-x={mainMenuAnimationState.authorizeUserPosX}
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position-y={mainMenuAnimationState.authorizeUserPosY}
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>
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<spriteMaterial
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attach="material"
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map={authorizeUserTextState.texture}
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transparent={true}
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/>
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</a.sprite>
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<a.sprite
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scale={[1.4, 0.3, 0]}
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renderOrder={1}
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position={[0, -0.5, 0]}
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>
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<a.spriteMaterial
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attach="material"
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map={
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activeMainMenuElement === "load_data"
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? loadDataActiveTex
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: loadDataInactiveTex
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}
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transparent={true}
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opacity={mainMenuAnimationState.loadDataOpacity}
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/>
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</a.sprite>
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</>
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) : (
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<></>
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)}
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</>
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);
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};
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export default BootMainMenuComponents;
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@ -6,6 +6,7 @@ import BlueOrbManager from "./BlueOrbManager";
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import BlueOrbHUDManager from "./BlueOrbHUDManager";
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import {
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useBlueOrbStore,
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useBootMainMenuStore,
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useLevelStore,
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useMediaStore,
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useSceneStore,
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@ -19,9 +20,9 @@ import SceneManager from "./SceneManager";
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import YellowTextManager from "./YellowTextManager";
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import MediaImageManager from "./MediaImageManager";
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import computeAction from "../computeAction";
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import available_blue_orbs_on_projection from "../../resources/available_blue_orbs_on_projection.json";
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import LevelManager from "./LevelManager";
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import MainMenuManager from "./MainMenuManager";
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import SubSceneManager from "./SubSceneManager";
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const getKeyCodeAssociation = (keyCode: number): string => {
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const keyCodeAssocs = {
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|
@ -53,6 +54,7 @@ export type GameContext = {
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currentLevel: string;
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siteRotIdx: string;
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activeMediaComponent: string;
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activeMainMenuElement: string;
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};
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const EventManager = () => {
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|
@ -70,6 +72,11 @@ const EventManager = () => {
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(state) => state.activeMediaComponent
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);
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// boot scene
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const activeMainMenuElement = useBootMainMenuStore(
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(state) => state.activeMainMenuElement
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);
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const [eventState, setEventState] = useState<any>();
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const [inputCooldown, setInputCooldown] = useState(false);
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|
@ -81,8 +88,10 @@ const EventManager = () => {
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blueOrbMatrixIndices: blueOrbMatrixIndices,
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currentLevel: currentLevel,
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activeMediaComponent: activeMediaComponent,
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activeMainMenuElement: activeMainMenuElement,
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}),
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[
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activeMainMenuElement,
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activeMediaComponent,
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blueOrbMatrixIndices,
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currentLevel,
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|
@ -130,6 +139,7 @@ const EventManager = () => {
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<MediaImageManager eventState={eventState!} />
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<LevelManager eventState={eventState!} />
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<MainMenuManager eventState={eventState!} />
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<SubSceneManager eventState={eventState!} />
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</>
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);
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};
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|
|
|
@ -1,11 +1,14 @@
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import { useCallback, useEffect } from "react";
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import { StateManagerProps } from "./EventManager";
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import { useMainMenuStore } from "../../store";
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import { useBootMainMenuStore } from "../../store";
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const MainMenuManager = (props: StateManagerProps) => {
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const setActiveMainMenuElement = useMainMenuStore(
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const setActiveMainMenuElement = useBootMainMenuStore(
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(state) => state.setActiveMainMenuElement
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);
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const setAuthorizeUserPos = useBootMainMenuStore(
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(state) => state.setAuthorizeUserPos
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);
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const dispatchObject = useCallback(
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(event: string) => {
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|
@ -18,11 +21,15 @@ const MainMenuManager = (props: StateManagerProps) => {
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action: setActiveMainMenuElement,
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value: "authorize_user",
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},
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select_authorize_user: {
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action: setAuthorizeUserPos,
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value: { x: 1.13, y: 1.2 },
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},
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};
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return dispatcherObjects[event as keyof typeof dispatcherObjects];
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},
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[setActiveMainMenuElement]
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[setActiveMainMenuElement, setAuthorizeUserPos]
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);
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useEffect(() => {
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|
@ -31,7 +38,7 @@ const MainMenuManager = (props: StateManagerProps) => {
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const dispatchedObject = dispatchObject(eventAction);
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if (dispatchedObject) {
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dispatchedObject.action(dispatchedObject.value);
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dispatchedObject.action(dispatchedObject.value as any);
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}
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}
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}, [dispatchObject, props.eventState]);
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|
|
41
src/core/StateManagers/SubSceneManager.tsx
Normal file
41
src/core/StateManagers/SubSceneManager.tsx
Normal file
|
@ -0,0 +1,41 @@
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import { useCallback, useEffect } from "react";
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import { StateManagerProps } from "./EventManager";
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import { useBootStore } from "../../store";
|
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const SubSceneManager = (props: StateManagerProps) => {
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const setActiveBootSubScene = useBootStore(
|
||||
(state) => state.setActiveBootSubScene
|
||||
);
|
||||
|
||||
const dispatchObject = useCallback(
|
||||
(event: string) => {
|
||||
const dispatcherObjects = {
|
||||
select_authorize_user: {
|
||||
action: setActiveBootSubScene,
|
||||
value: "authorize_user",
|
||||
delay: 0,
|
||||
},
|
||||
};
|
||||
return dispatcherObjects[event as keyof typeof dispatcherObjects];
|
||||
},
|
||||
[setActiveBootSubScene]
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (props.eventState) {
|
||||
const eventAction = props.eventState.event;
|
||||
|
||||
const dispatchedObject = dispatchObject(eventAction);
|
||||
|
||||
if (dispatchedObject) {
|
||||
setTimeout(() => {
|
||||
dispatchedObject.action(dispatchedObject.value);
|
||||
}, dispatchedObject.delay);
|
||||
}
|
||||
}
|
||||
}, [props.eventState, dispatchObject]);
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
export default SubSceneManager;
|
|
@ -3,11 +3,15 @@ import { GameContext } from "./StateManagers/EventManager";
|
|||
const handleBootMainMenuEvent = (gameContext: GameContext) => {
|
||||
const keyPress = gameContext.keyPress;
|
||||
|
||||
const activeMainMenuElement = gameContext.activeMainMenuElement;
|
||||
|
||||
switch (keyPress) {
|
||||
case "down":
|
||||
return { event: "switch_to_load_data" };
|
||||
case "up":
|
||||
return { event: "switch_to_authorize_user" };
|
||||
case "select":
|
||||
return { event: `select_${activeMainMenuElement}` };
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -1,26 +1,39 @@
|
|||
import React, { useEffect, useState } from "react";
|
||||
import BootAccela from "../components/Boot/BootAccela";
|
||||
import BootAnimation from "../components/Boot/BootAnimation";
|
||||
import BootMainMenu from "../components/Boot/BootMainMenu";
|
||||
import BootMainMenuComponents from "../components/Boot/BootMainMenuComponents";
|
||||
import { useBootStore } from "../store";
|
||||
import BootAuthorizeUser from "../components/Boot/BootAuthorizeUser";
|
||||
|
||||
const BootScene = () => {
|
||||
const activeBootSubScene = useBootStore((state) => state.activeBootSubScene);
|
||||
|
||||
const [accelaVisible, setAccelaVisible] = useState(true);
|
||||
const [mainMenuVisible, setMainMenuVisible] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
setTimeout(() => {
|
||||
setAccelaVisible(false);
|
||||
}, 2000);
|
||||
// 2000
|
||||
}, 0);
|
||||
setTimeout(() => {
|
||||
setMainMenuVisible(true);
|
||||
}, 6200);
|
||||
//6200
|
||||
}, 0);
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<perspectiveCamera position-z={3}>
|
||||
<BootAccela visible={accelaVisible} />
|
||||
<BootAnimation visible={!accelaVisible} />
|
||||
<BootMainMenu visible={mainMenuVisible} />
|
||||
<BootAnimation
|
||||
visible={!accelaVisible}
|
||||
activeSubScene={activeBootSubScene}
|
||||
/>
|
||||
<BootMainMenuComponents
|
||||
visible={mainMenuVisible}
|
||||
activeSubScene={activeBootSubScene}
|
||||
/>
|
||||
<BootAuthorizeUser visible={activeBootSubScene === "authorize_user"} />
|
||||
</perspectiveCamera>
|
||||
);
|
||||
};
|
||||
|
|
27
src/store.ts
27
src/store.ts
|
@ -1,6 +1,5 @@
|
|||
import create from "zustand";
|
||||
import { combine } from "zustand/middleware";
|
||||
import available_blue_orbs_on_projection from "./resources/available_blue_orbs_on_projection.json";
|
||||
|
||||
type SceneState = {
|
||||
currentScene: string;
|
||||
|
@ -159,10 +158,17 @@ type ImageState = {
|
|||
};
|
||||
};
|
||||
|
||||
type BootState = {
|
||||
activeBootSubScene: string;
|
||||
setActiveBootSubScene: (to: string) => void;
|
||||
};
|
||||
|
||||
type MainMenuState = {
|
||||
activeMainMenuElement: string;
|
||||
authorizeUserPos: { x: number; y: number };
|
||||
setAuthorizeUserPos: (to: { x: number; y: number }) => void;
|
||||
setActiveMainMenuElement: (to: string) => void;
|
||||
}
|
||||
};
|
||||
|
||||
export const useTextRendererStore = create<TextRendererState>((set) => ({
|
||||
// yellow text
|
||||
|
@ -389,10 +395,21 @@ export const useSceneStore = create<SceneState>((set) => ({
|
|||
setScene: (to) => set(() => ({ currentScene: to })),
|
||||
}));
|
||||
|
||||
export const useMainMenuStore = create<MainMenuState>(set=> ({
|
||||
export const useBootStore = create<BootState>((set) => ({
|
||||
activeBootSubScene: "authorize_user",
|
||||
setActiveBootSubScene: (to) => set(() => ({ activeBootSubScene: to })),
|
||||
}));
|
||||
|
||||
export const useBootMainMenuStore = create<MainMenuState>((set) => ({
|
||||
activeMainMenuElement: "authorize_user",
|
||||
setActiveMainMenuElement: (to) => set(() => ({activeMainMenuElement: to}))
|
||||
}))
|
||||
authorizeUserPos: { x: 0, y: 0.5 },
|
||||
setActiveMainMenuElement: (to: string) =>
|
||||
set(() => ({ activeMainMenuElement: to })),
|
||||
setAuthorizeUserPos: (to: { x: number; y: number }) =>
|
||||
set(() => ({
|
||||
authorizeUserPos: to,
|
||||
})),
|
||||
}));
|
||||
|
||||
export const useImageStore = create(
|
||||
combine(
|
||||
|
|
Loading…
Reference in a new issue