lainTSX/src/core/handleEvent.ts

29 lines
884 B
TypeScript

import { playAudio, useStore } from "../store";
import sleep from "../utils/sleep";
import { GameEvent } from "../types/types";
// the async/await here might be misleading for some, it functions as a setTimeout that fires
// multiple async calls without stopping the execution, which is what we want.
const handleEvent = (event: GameEvent) => {
const setState = useStore.setState;
const { state, effects, audio } = event;
if (state)
state.forEach(async (mutationData) => {
const { delay, mutation } = mutationData;
if (delay) await sleep(delay);
setState(mutation);
});
if (effects) effects.forEach((effect) => effect());
if (audio)
audio.forEach(async (audio) => {
const { delay, sfx } = audio;
if (delay) await sleep(delay);
sfx.forEach((soundEffect) => playAudio(soundEffect));
});
};
export default handleEvent;