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added a note to texture loader, uncommented preloader
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2 changed files with 3 additions and 1 deletions
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@ -88,7 +88,7 @@ const Game = () => {
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className="main-canvas"
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className="main-canvas"
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>
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>
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<Suspense fallback={null}>
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<Suspense fallback={null}>
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{/* <Preloader /> */}
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<Preloader />
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{dispatchScene[currentScene as keyof typeof dispatchScene]}
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{dispatchScene[currentScene as keyof typeof dispatchScene]}
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<InputHandler />
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<InputHandler />
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</Suspense>
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</Suspense>
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@ -13,6 +13,8 @@ import {
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custom implementation of TextureLoader that automatically sets minFilter to NearestFilter for proper WebGL1 support.
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custom implementation of TextureLoader that automatically sets minFilter to NearestFilter for proper WebGL1 support.
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this is still experimental
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*/
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*/
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export class CustomTextureLoader extends Loader {
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export class CustomTextureLoader extends Loader {
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load = (
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load = (
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