Commit graph

133 commits

Author SHA1 Message Date
ad044
7a10c7cfe0 basics for word selection in media scene 2021-02-02 20:31:50 +04:00
ad044
1e0a412ede site changing works 2021-02-02 15:49:16 +04:00
ad044
f3dfff3c26 refactor done i think, gotta fix some bugs 2021-02-02 00:59:06 +04:00
ad044
cd584dd33b state management refactor almost done 2021-02-01 22:13:32 +04:00
Solitai7e
a1bb6260ae more node algo fixes ??? 2021-01-31 17:05:22 +00:00
Solitai7e
2f399799e6 node algo fixes 2021-01-31 16:04:49 +00:00
Solitai7e
63251e5dcc node algo refactor attempt 2021-01-31 14:13:12 +00:00
ad044
0f3d8e88dd cleaned up a bit of stuff 2021-01-31 01:23:21 +04:00
ad044
1b0192a20b implementing new node seelction algo along with some otehr stuff 2021-01-30 21:15:50 +04:00
ad044
51cbd41c93 fixed bugs, optimized node generation 2021-01-29 19:14:02 +04:00
ad044
acceaa149a got rid of middlering manager, fixed some bugs, got more to go. 2021-01-28 22:32:29 +04:00
ad044
0258738867 got rid of yellow text manager, gota fix some bugs still 2021-01-27 22:09:09 +04:00
ad044
4f2298235a PERFORMACNE GAINS BROTHER 2021-01-26 23:37:33 +04:00
ad044
abbd510941 optimized hud a bit more 2021-01-25 21:07:59 +04:00
ad044
5e804c51a0 almost done refactoring the store 2021-01-24 20:43:38 +04:00
ad044
751f8793e1 merging media and main stores, optimized pause a bit 2021-01-23 21:23:50 +04:00
ad044
c771fe2e33 almost done with main scene store refactor 2021-01-22 21:56:29 +04:00
ad044
2bde067cec cllleanup wip 2021-01-21 21:45:29 +04:00
ad044
81593d4266 refactoring the store 2021-01-20 21:43:58 +04:00
ad044
e3764925fa minor adjustments 2021-01-18 20:59:17 +04:00
ad044
c6040ba5cb reverted some stuff, fixed a couple bugs 2021-01-16 20:12:44 +04:00
ad044
40545c74a5 cleaning stuff up 2021-01-15 22:01:59 +04:00
ad044
908479f21a testing around idle nodes trying to find an optimal way to make this shit work 2021-01-14 20:28:34 +04:00
ad044
2bf0a047e0 more work on idle media 2021-01-13 21:03:09 +04:00
ad044
fdcfb1d7ab added audio idle nodes on site a 2021-01-12 20:01:45 +04:00
ad044
f0be5368d2 fixed spritesheets, should work properly now 2021-01-11 19:11:32 +04:00
ad044
75c838c7bf all idle animations done 2021-01-10 20:51:32 +04:00
ad044
7b67f44135 all node interaction animations finished 2021-01-09 21:30:42 +04:00
ad044
62e5be1d52 adding node rip animatioNn 2021-01-08 20:47:23 +04:00
ad044
2c4dff77b3 node explosion almost done, imported node rip anim 2021-01-07 20:47:26 +04:00
ad044
af0df3e250 explosion anim wip 2021-01-04 21:39:06 +04:00
ad044
49a31b127a implementing more animations... 2021-01-03 20:32:15 +04:00
ad044
e5220e193d middle ring anim done 2021-01-02 21:15:43 +04:00
ad044
dc5b8a4324 starting on middle ring pause anim 2021-01-01 18:49:41 +04:00
ad044
b2ce4b74bf refactored some state manager stuff, fixed more stuff 2020-12-28 21:30:01 +04:00
ad044
79a4808012 intro anim works properly now, changed structure a bit 2020-12-27 21:42:42 +04:00
ad044
e19ad4548b more bugfixing 2020-12-26 21:08:13 +04:00
ad044
cb5cf6a1c1 site change bug fix and some additions to it 2020-12-24 21:24:27 +04:00
ad044
02cdfa5dfe fixed some bugs, cleaned up site 2020-12-22 20:55:09 +04:00
ad044
ac5edb303f added site b 2020-12-21 20:56:06 +04:00
ad044
07cc48ae49 added tak scene 2020-12-20 19:52:05 +04:00
ad044
02f0823a24 implementing new node table/visibility checker 2020-12-20 01:01:46 +04:00
ad044
8220e3ca2a a lot. 2020-12-18 21:58:03 +04:00
ad044
03ec3d8f89 bugfixes 2020-12-16 20:04:28 +04:00
ad044
82436249d1 empty territory node selection handling 2020-12-15 21:24:51 +04:00
ad044
2b911fd6c4 cleaned up node selector a bit, level selector works properly 2020-12-14 22:28:54 +04:00
ad044
6c3374de01 refactoring 2020-12-14 01:58:17 +04:00
ad044
0ec4ce57e4 row/col try function shortened 2020-12-12 23:21:39 +04:00
ad044
a4f50525f8 added up movement, cleaning up the node selector 2020-12-12 01:49:34 +04:00
ad044
630537f8ac down movement, this is a mess gotta clean it up 2020-12-11 01:05:47 +04:00
ad044
27ab0b18ac tweaked the code, added right side node selection algo 2020-12-09 19:57:53 +04:00
ad044
26e04ae838 working on node selection algorithm, left side done kind of 2020-12-08 23:39:25 +04:00
ad044
3a76c4d75d added checkers for unlocked nodes 2020-12-07 20:23:57 +04:00
ad044
abed73e236 rewrote starfield 2020-12-06 18:02:09 +04:00
ad044
f27ab6d4f8 scene switching and dispose animation done 2020-12-05 20:23:24 +04:00
ad044
3dabc1a70f working on the exit animation. i am tired. 2020-12-04 20:52:38 +04:00
ad044
7db4906db1 more progress on the pause animation 2020-12-02 20:50:12 +04:00
ad044
db396e62ee changed keybinding system, adding pause 2020-11-30 20:44:57 +04:00
ad044
fbefc0eb3a level selection somewhat interactive, still buggy 2020-11-29 17:43:15 +04:00
ad044
92bc26bc0b visual aspect of level selection almost done 2020-11-28 19:51:16 +04:00
ad044
00de2883a8 adding level selection 2020-11-27 19:22:19 +04:00
ad044
46d9c421c8 authorize user clean up 2020-11-26 20:53:13 +04:00
ad044
7d3bc001f4 more state cleanup 2020-11-25 19:14:23 +04:00
ad044
a2c3e77e1f cleaning up state 2020-11-25 01:24:35 +04:00
ad044
339962fec4 added poly tan 2020-11-22 22:51:41 +04:00
ad044
2f5153fd2b authorize user text movement done 2020-11-21 20:55:01 +04:00
ad044
c522cfd48c made boot state a bit better, still wip 2020-11-20 21:09:58 +04:00
ad044
a4b42ebee2 sskn node handlers, tweaked some lain code 2020-11-19 19:28:32 +04:00
ad044
1ff702568f sskn scene done 2020-11-18 20:17:55 +04:00
ad044
c4668b8fa1 media scene code improvement, renamed blue orbs to nodes (their actual names) 2020-11-17 19:31:06 +04:00
ad044
edb67baf9a performance tweaks 2020-11-16 18:30:53 +04:00
ad044
f5b214b79d gate scene done 2020-11-15 19:43:15 +04:00
ad044
ca24f91ae1 not much today, cleaned a bit of stuff and added "back" button 2020-11-11 22:40:50 +04:00
ad044
d260ad98a6 added more stuff to load data subscene 2020-11-11 01:21:04 +04:00
ad044
556a758e24 adding authorization scene 2020-11-09 20:28:33 +04:00
ad044
81cabd0667 added main menu 2020-11-08 21:41:25 +04:00
ad044
3e62072a7b rewriting boot scene in three 2020-11-07 23:23:29 +04:00
ad044
ea87f6f97f transient updates on text renderer, adding gate scene 2020-11-03 16:44:40 +04:00
ad044
83fc6e1e53 bug fixes and tweaks 2020-11-02 23:25:12 +04:00
ad044
e0cc665c63 fully ported to the new event handler 2020-11-01 19:40:46 +04:00
ad044
cddbc7ce62 basic orb changing works 2020-10-31 22:11:27 +04:00
ad044
80d816d576 more werk 2020-10-30 22:34:04 +04:00
ad044
d5797c6b34 starting work on way of calculating actions 2020-10-29 22:47:37 +04:00