Commit graph

346 commits

Author SHA1 Message Date
Solitai7e
a1bb6260ae more node algo fixes ??? 2021-01-31 17:05:22 +00:00
Solitai7e
2f399799e6 node algo fixes 2021-01-31 16:04:49 +00:00
ad044
d6174a082f prettied hud a bit 2021-01-31 19:51:37 +04:00
ad
9b6e2775cc Merge pull request #4 from Solitai7e/master
node algo refactor attempt
2021-01-31 18:57:26 +04:00
Solitai7e
63251e5dcc node algo refactor attempt 2021-01-31 14:13:12 +00:00
ad044
0f3d8e88dd cleaned up a bit of stuff 2021-01-31 01:23:21 +04:00
ad044
1b0192a20b implementing new node seelction algo along with some otehr stuff 2021-01-30 21:15:50 +04:00
ad044
51cbd41c93 fixed bugs, optimized node generation 2021-01-29 19:14:02 +04:00
ad044
acceaa149a got rid of middlering manager, fixed some bugs, got more to go. 2021-01-28 22:32:29 +04:00
ad044
0258738867 got rid of yellow text manager, gota fix some bugs still 2021-01-27 22:09:09 +04:00
ad044
4f2298235a PERFORMACNE GAINS BROTHER 2021-01-26 23:37:33 +04:00
ad044
abbd510941 optimized hud a bit more 2021-01-25 21:07:59 +04:00
ad044
5e804c51a0 almost done refactoring the store 2021-01-24 20:43:38 +04:00
ad044
751f8793e1 merging media and main stores, optimized pause a bit 2021-01-23 21:23:50 +04:00
ad044
c771fe2e33 almost done with main scene store refactor 2021-01-22 21:56:29 +04:00
ad044
2bde067cec cllleanup wip 2021-01-21 21:45:29 +04:00
ad044
81593d4266 refactoring the store 2021-01-20 21:43:58 +04:00
ad044
e3764925fa minor adjustments 2021-01-18 20:59:17 +04:00
ad044
34ec928099 code improvmeents wip 2021-01-17 19:32:55 +04:00
ad044
c6040ba5cb reverted some stuff, fixed a couple bugs 2021-01-16 20:12:44 +04:00
ad044
40545c74a5 cleaning stuff up 2021-01-15 22:01:59 +04:00
ad044
908479f21a testing around idle nodes trying to find an optimal way to make this shit work 2021-01-14 20:28:34 +04:00
ad044
2bf0a047e0 more work on idle media 2021-01-13 21:03:09 +04:00
ad044
fdcfb1d7ab added audio idle nodes on site a 2021-01-12 20:01:45 +04:00
ad044
f0be5368d2 fixed spritesheets, should work properly now 2021-01-11 19:11:32 +04:00
ad044
75c838c7bf all idle animations done 2021-01-10 20:51:32 +04:00
ad044
7b67f44135 all node interaction animations finished 2021-01-09 21:30:42 +04:00
ad044
62e5be1d52 adding node rip animatioNn 2021-01-08 20:47:23 +04:00
ad044
2c4dff77b3 node explosion almost done, imported node rip anim 2021-01-07 20:47:26 +04:00
ad044
715c924cde explosion anim line poses mostly done, need some tweaking 2021-01-06 21:48:39 +04:00
ad044
af0df3e250 explosion anim wip 2021-01-04 21:39:06 +04:00
ad044
49a31b127a implementing more animations... 2021-01-03 20:32:15 +04:00
ad044
e5220e193d middle ring anim done 2021-01-02 21:15:43 +04:00
ad044
dc5b8a4324 starting on middle ring pause anim 2021-01-01 18:49:41 +04:00
ad044
af4a9c0d6f endroll components more or less done 2020-12-31 18:21:59 +04:00
ad044
ee7147cdae this is giving me cancer 2020-12-30 19:27:40 +04:00
ad044
aafcd90c35 adding endroll 2020-12-29 21:18:49 +04:00
ad044
b2ce4b74bf refactored some state manager stuff, fixed more stuff 2020-12-28 21:30:01 +04:00
ad044
79a4808012 intro anim works properly now, changed structure a bit 2020-12-27 21:42:42 +04:00
ad044
e19ad4548b more bugfixing 2020-12-26 21:08:13 +04:00
ad044
cb5cf6a1c1 site change bug fix and some additions to it 2020-12-24 21:24:27 +04:00
ad044
3e9f0ced1b cleaned up css, gotta rip n format change disc sprites 2020-12-23 21:06:39 +04:00
ad044
02cdfa5dfe fixed some bugs, cleaned up site 2020-12-22 20:55:09 +04:00
ad044
ac5edb303f added site b 2020-12-21 20:56:06 +04:00
ad044
07cc48ae49 added tak scene 2020-12-20 19:52:05 +04:00
ad044
02f0823a24 implementing new node table/visibility checker 2020-12-20 01:01:46 +04:00
ad044
8220e3ca2a a lot. 2020-12-18 21:58:03 +04:00
ad044
03ec3d8f89 bugfixes 2020-12-16 20:04:28 +04:00
ad044
82436249d1 empty territory node selection handling 2020-12-15 21:24:51 +04:00
ad044
2b911fd6c4 cleaned up node selector a bit, level selector works properly 2020-12-14 22:28:54 +04:00