Commit graph

346 commits

Author SHA1 Message Date
ad044
6ea6f36722 more sprites, procedurally generated purple ring 100% done, rotation handling is better, renamed "levelsprite" to "blue orb", got rid of all 3d models since we don't need them anymore. 2020-09-20 21:10:24 +04:00
ad044
01db296737 procedurally generated ring mostly done, needs radius tweaked 2020-09-19 19:45:38 +04:00
ad044
5f473325fc working on procedurally generated gray ring, still wip. 2020-09-18 20:49:11 +04:00
ad044
acc36a826e new model for gray ring, fixed lighting 2020-09-16 18:10:25 +04:00
ad044
5164323aac middle ring down motion 2020-09-16 16:30:12 +04:00
ad044
7f36177a19 Merge branch 'master' of https://github.com/ad044/lain-psx-js
 Conflicts:
	src/components/MiddleRing/MiddleRing.tsx
2020-09-16 00:12:10 +04:00
ad044
59645f22dc middle ring up motion done, changed intro font 2020-09-16 00:08:23 +04:00
Benny Wysong-Grass
351f40ff84 middle ring wobble upgrade 2020-09-15 09:28:14 -05:00
ad044
038366448c debug for mr jtoek 2020-09-15 18:15:58 +04:00
ad044
1f74d8e8cb transparency issue fix. 2020-09-14 22:52:05 +04:00
ad044
01a30629c9 simplex noise on the ring, rotation. 2020-09-14 22:09:39 +04:00
ad044
f719dfcd86 tweaks, added basic 3d middle ring, need to fix transparency issue 2020-09-14 19:05:54 +04:00
ad044
5046a461af orb moves in 3d inifinity shape now, added keys to gray planes. 2020-09-13 16:32:43 +04:00
ad044
e4b2669392 added gray planes in the back, intro looks much better now 2020-09-13 15:35:30 +04:00
ad044
ba56e5451f separated main intro scene into its own file, ported the animation to react-spring 2020-09-12 21:45:51 +04:00
ad044
7d2d114ecc tweaks, starfield done for now 2020-09-12 17:05:40 +04:00
ad044
29ed34cd1e wtf 2020-09-11 20:09:38 +04:00
ad044
2b203fc835 major refactor. moved state management to recoil. 2020-09-11 20:08:06 +04:00
ad044
3df106d991 minor tweaks to intro 2020-09-10 17:07:57 +04:00
ad044
85a0461572 starfield intro anim, still need to make a smooth transition. 2020-09-09 23:35:13 +04:00
ad044
1fae1488b7 fixed more typing. 2020-09-09 15:49:33 +04:00
ad044
42e73badde fixed most typing, more refactoring on starfield 2020-09-09 01:17:50 +04:00
ad044
6f5af7dbef reformatted starfield code a bit, made it move with camera 2020-09-07 20:42:20 +04:00
ad044
168fe2cb9f adding intro animation 2020-09-07 19:07:26 +04:00
ad044
3d6524bee2 finished orb animation 2020-09-04 02:16:46 +04:00
ad044
ba98824ad8 memoized some components, added orb 2020-09-03 23:02:44 +04:00
ad044
19560f439e added starfield, needs optimization 2020-09-02 17:09:44 +04:00
ad044
e8c4b4f8ad adding starfield 2020-09-01 20:33:03 +04:00
ad044
0c9bb90b9a added a bit of level 5 sprites, started formatting to procedurally generate all sprites later 2020-09-01 17:20:53 +04:00
ad044
01a62a05d0 added huds for all 4 current sprites, cleaned up some code 2020-09-01 01:39:25 +04:00
ad044
9d7e17bf8f fixed sprite animation 2020-08-31 19:47:39 +04:00
ad044
6e53b78fc7 switching hud based on current sprite 2020-08-31 19:08:27 +04:00
ad044
11b5b8fed4 ported all animations to use react-spring 2020-08-31 13:47:05 +04:00
ad044
7c13b05043 shading fix and working on animation flicker 2020-08-29 22:13:09 +04:00
ad044
f4d8cf166c shading fix and working on animation flicker 2020-08-29 22:07:48 +04:00
ad
30bf8ac954 Merge pull request #1 from ad044/glsl-float32-time-animation
Using time reference value to fit in 32bit float.
2020-08-29 05:35:42 -07:00
Alexander Tumin
7acca4fa68 Using time reference value to fit in 32bit float. 2020-08-29 15:22:54 +03:00
ad044
664756eea7 debug for mr yukkuri 2020-08-29 16:06:07 +04:00
ad044
abed34112b glsl shading for sprites, still need to properly animate 2020-08-29 01:54:23 +04:00
ad044
f318cee7ed started working on switching hud and general cursor movement 2020-08-28 17:49:58 +04:00
ad044
2d08a67ae6 added more convenient way of managing hud elements 2020-08-28 00:38:06 +04:00
ad044
d08d28ab70 added ortho camera and a base for hud 2020-08-27 22:24:44 +04:00
ad044
c226845717 added floating sprites 2020-08-27 17:23:55 +04:00
ad044
af26c3563c added second ring, tweaked code, camera functions properly 2020-08-26 22:10:59 +04:00
ad044
25f60c8d13 ported to typescript. code still a mess but we WROKING 2020-08-26 03:17:29 +04:00
ad044
6504d57d3b Initialize project using Create React App 2020-08-25 12:49:05 +04:00